|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Edward Pierce
GoonWaffe Goonswarm Federation
61
|
Posted - 2013.07.04 23:11:00 -
[1] - Quote
You accidentally saved the entire TEST capital fleet and this is what you have to offer? Our engineer messed up, oops?
Stop boasting how your game features massive player made fleet fights then proceed to crash the server whenever they're going down you idiots.
Half a day logged in here to make this fight happen and you oops one entire side out of it? Go **** yourselves. |

Edward Pierce
GoonWaffe Goonswarm Federation
69
|
Posted - 2013.07.04 23:35:00 -
[2] - Quote
CCP Phantom wrote:digi wrote:I really wish you guys would get it together. It truly WAS epic and you ruined it. We are painfully aware of this and believe me: it hurts to see such epic battles, which are not found anywhere else in the whole gaming industry, being cut off like this. We want to give you the servers, tools and environment to create and enjoy such epic moments to its fullest extend, that is what our dream and passion is about - destroying such battles just to influence the course of the in-game actions, however, is not what we do. You mean it's not what you would like to do? Because we all know it's what you just did?
Your hopes and dreams are all nice and dandy, but stop accidentally crashing a node after over 6 hours of constant fighting is just not a way to run a game.
You know what else doesn't happen in the whole gaming industry? Engineers accidentally stopping the biggest fight in their game's history. |

Edward Pierce
GoonWaffe Goonswarm Federation
70
|
Posted - 2013.07.04 23:45:00 -
[3] - Quote
CCP Phantom wrote:- destroying such battles just to influence the course of the in-game actions, however, is not what we do.
Given your developer's history in this game, that is quite a bold statement. |

Edward Pierce
GoonWaffe Goonswarm Federation
70
|
Posted - 2013.07.04 23:51:00 -
[4] - Quote
CCP 2013 wrote:Can't tell the difference between a Q and a Z. A 2000 person fleet fight is ruined because your software engineers don't know how to use a keyboard? This is actually quite amusing. You guys run a game with over 500,000 subscribers, but you can't make sure you're moving the right node. |
|
|
|